“Don’t dead him!” Why verbs are hard and what it means for our UX process

When we walk into a new physical environment, let’s say a friend’s home, we immediately begin identifying the things: couch, jug of lemonade, kitchen table, other people. These objects, their implied relationships to each other and to us, give us cues on how to behave and act in the environment. A beer in an ice bucket on the counter is different from a beer in the…

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UX designer, UX coach, and chief evangelist for Object-Oriented UX

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Sophia V Prater

Sophia V Prater

UX designer, UX coach, and chief evangelist for Object-Oriented UX

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